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GAMES PROGRAMMER           ---            Socials

FINN HARVEY

Hey everyone! I'm an England based games programmer currently specialising in mechanics programming. 

I have been making games for over 4 years after starting to learn during college, and I am currently working towards getting my Bachelors Degree in Games Design and Programming at Staffordshire University.

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    MY PORTFOLIO    

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  01  

    GROUP GAMEJAM PROJECT    

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Dist-ink-tion

Programmer

This is one of the projects I worked on during a UKIE GameJam in 2025, During this I took on the role of programmer, creating a lot of the initial mechanics for the game

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  02  

TECH DEMO

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Environment Switch Tech Demo

INDEPENDENT

This project was my first real attempt at using C++ instead of blueprint. Built during one of my second year modules, with this mechanic being one of my main drives for my Final Year Project and Dissertation.

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  03  

    Rapid Prototyping    

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Nuclear Power Plant Game

Programmer

This game was created during a module in University that forced rapid prototyping, meaning this project was completed entirely in under 3 weeks. This does mean the art side of the project was lacking, however, I really enjoyed how the actual programming of this game came out.

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  04  

     Tool Development    

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Building Generator Tool

Programmer

This is my first experience creating a tool using unity. I wanted to create a building generator, with a similar mechanic to how games like city skylines creates their cities, but prior to runtime instead.

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  06  

    Mechanics Prototyping    

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Mechanics Prototyping

Programmer

This module was my first experience ever designing a game within Unreal Engine, and I really enjoyed using the framework provided, and slipping in a large amount of pop culture references, like "its dangerous to go alone" or a time freeze similar to that seen in JoJo's Bizarre Adventures.

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