
Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
Environment Switch Tech Demo
Date
December 2024
Link to Game Project
This is another project I created during my second year at University. It was created during an introductory module for C++, so this was my first real experience using C++ or actual coding within unreal without using Blueprint.
Originally, this game was originally supposed to be a shooter game with enemies, however I couldn't understand how to get the AI working, so I changed to idea to more of a parkour shooter game, inspired a lot by doom, using a centred weapon, whilst locking the camera in the same height, so that I couldn't move the camera up or down.
During the construction of this game, I discovered data layers within Unreal Engine, and learnt that it could be used to hide sections of the map, so I attempted to recreate the mechanic used within the Titanfall 2 level Effect and Cause in which the main character travels through time.





